Friday 3 January 2014

Analysis and reflections of our first cut

[First Cut Displayed Here]

During the filming of our clip we encountered many problems that have resulted in a number of ramifications during the process of editing. For example, during many of our extreme close-up shots we have attempted to incorporate the eyes, nose and mouth all within the confines of the frame, causing a very distorted and untidy shot. We have since learnt that when using an extreme close-up, it is important to focus specifically on one area of the face: this can be either the eyes and nose, or the nose and mouth - as depicted below.

An extreme close up of the eyes and nose.
An extreme close up including the nose and mouth.

It also occured to us that this principle remains important in the context of a thriller, by not fully disclosing the identity of the person it builds suspense. Whilst we did not successfully capture the extreme close-up, they were also scarce throughout our clip - after analysing our first cut through the resources on the iMac we noticed that segments involving dialogue were often rather boring due to the use of a single two-shot (establishing shot) recording the entirety of a conversation. We agreed that in order to keep an audience engaged in the clip using close-ups/extreme close-ups to capture facial expressions would improve our feature considerably. Furthermore, a succession of shot reverse shots where considered as a viable solution to the problem as this would allow the audience to observe the emotions of the characters and understand the situation. During the latter stages of our clip two girls are shown running - one chasing the other. We noticed that after analysing this scene our clip manifested lax camera work, at some point throughout the clip at least one of the girls did not feature in the full frame of the camera. It was also noticable that our use of match on action was very poor, as match on action refers to the process of time elapsing through a succession of different shots, usualy around three or four to show smoothly how our character got from one place to the next almost tricking the viewer to feel as if they watched each step with there own eyes.




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